Another post in Anekdot
Miércoles 13 abril, 2011 at 5:21 am admin News 0
The game has a very different tone than the somber trailer. It's fast and arcade-like. The plaintive piano and strings of the trailer are replaced with video game heavy metal. You can be clawed, bitten, and mauled by zombies and then be in perfect health a moment later.The game has a very different tone than the somber trailer. It's fast and arcade-like.

Announcement trailer for the video game Dead Island. All production by Axis, directed by Stuart Aitken, produced by Andrew Pearce. CGI Leads Sergio Caires, Graham McKenna, Ewan Wright.
Dead Island is developed by Techland and Published by Deep Silver.
Deep Silver Credits:
Concept/Story Anton Borkel & Malte Wagener, Director Anton Borkel, Producer Malte Wagener, Q&A Philipp Foly (creative), Christian Löhlein (art) & Daniel Oberlerchner (technical), Brand Managers Vincent Kummer / Malte Wagener
“Dead Island is a first-person hack-and-slash game set in the midst of a zombie outbreak in a tropical paradise. It’s more Dead Rising than Resident Evil, with a focus on action over suspense. The developers themselves say they’re going for “zombie zombie zombie all the time.” An abundance of makeshift weapons lying around like paddles, baseball bats, and wrenches – and the fact that these can be combined and upgraded – further reminds me of Dead Rising.” Devilcantburn
Game trailer that shows no gameplay might be entertaining, but it is useless as a metric for judging a game’s quality.Then there is the four-player cooperative play, also giving Dead Island a little Left 4 Dead flavor. At the beginning of the game you select your character (which represents your class) and are stuck with that choice for the duration of the adventure. Whomever you choose, you are special among the survivors on the island — you seem to be the only person immune to the zombie disease, and therefore can go toe-to-toe with the undead without fear of being converted.
The game has a very different tone than the somber trailer. It’s fast and arcade-like. The plaintive piano and strings of the trailer are replaced with video game heavy metal. You can be clawed, bitten, and mauled by zombies and then be in perfect health a moment later. Tools and equipment can be jammed together to create ridiculous weapons, like an electrified machete. Is an electrified machete cool? Of course it is! But the macabre giggles it coaxed out of me are quite different than the quiet unease I felt while watching the trailer.
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